Hello! I translated this game in Italian, where can I send the translation?
1400 Quest is lo-fi hi-fantasy. The borderlands are bad, and the cities aren’t much better. Brave heroes adventure into the unknown to slay dangerous beasts and explore magic-tainted ruins in search of wealth and renown.
1400 Quest is a stand-alone table-top RPG. The rules are short and easy to learn and the whole game can fit on a single sheet of paper. It can be played using just the rules provided, or combined with other entries in the 1400 series (1400 Below, 1400 Sneak, 1400 Mage and 1400 Planes) to expand the world and provide more character and game options .
The main rules and character creation fit on one page (available in the free 'demo' version). The full game has two more pages which contain items, spells, pets, vehicles, and character options, as well as tables to help the DM populate the world with quirky NPCs, fantastic locations, and dangerous monsters, as well as create adventures and plot hooks.
1400 Quest is based on the 2400 microgames/toolkit by Jason Tocci, and brings the system of 24XX into a fantasy world of adventure, treasure, and peril. It was made for the 2020 24XX game Jam.
Art on this page is by BEEPLE (Mike Winkelmann).
In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:
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Hey that's great! You can drop me a DM on Twitter @unknwn_dngn or email firstname.lastname@example.org cheers.
a great take on the 24xx system, easy to take up for the players yet allowing flexibility during play with a deft hand from the GM. thank you!
hello, any plan to put quest, sneak, mage, below in ONE document with a decent price ?
Hi, I don't currently have any plans to compile all the games into a single release. There is currently one final release planned in the series, which I expect to be out in a couple of weeks. After that I'm not sure where the series will go.
hey there, any updates on this?
A collection of all 5 games is definitely on the to-do list. At the moment it's a case of working out what that should look like. I also want to write advice for running the game and for combining the different games.
It's important to me that anyone who already owns the separate releases shouldn't have to pay again for a collection, so I need to figure out the best way to make that possible first.
Minor typo for shield:
"brake once for defence, requires 1 hand"
Are there two more pages of random table goodness for the "Traditional" 24xx effect?
If so, maybe point that out in the description of the game?
Yeah the full game has two more pages of A5 which contain items, spells, pets, vehicles, and character traits, as well as tables to help the DM populate the world with quirky NPCs, fantastic locations, and dangerous monsters, as well as create adventures and plot hooks. You're right though that it's not clear from the description. I'll update it shortly.
Singles and spreads are the same file essentially right now